UX Design Roadmap

Human Decision Making

Behavioral science, behavioral economics, persuasive technology, behavior design.

Frameworks

BJ Fogg Model, Hook Model, Dual Process Theory, Cue–Routine–Reward.

Checkpoint — Behavioral Foundations

Behavior Change Strategies

Nudges, cheating, defaulting, making actions incidental.

Habits & Behavior

Create habits, replace routines, automate repetition, mindfulness.

Checkpoint — Habit Design

Understanding the Product

Target outcome, target actor, target action, clarify product.

User Research

Define target users, create personas, classify behaviors.

Checkpoint — Product Clarity

Business Models

Business Model Canvas, Lean Canvas, new & existing models.

Competitive Analysis

SWOT, Five Forces Model, competitor benchmarking.

Checkpoint — Business Alignment

Conceptual Design

User Stories & Backlog

Create product backlog, user stories, simple flows.

UX Deliverables

Customer journey maps, flowcharts, BPMN, EPC models.

Checkpoint — UX Documentation

Wireframing

Layouts, hierarchy, good layout rules.

Prototyping Tools

Figma, Adobe XD, Sketch, Balsamiq.

Checkpoint — Interactive Design

UX Patterns

CTAs, reminders, tutorials, planners, status indicators.

UX Best Practices

Reduce cognitive load, avoid choice overload, guide attention.

Checkpoint — Engagement Design

Psychology in UX

Loss aversion, urgency, social proof, authority, peer comparison.

Gamification

Behavior games, rewards, goal tracking, progress visibility.

Checkpoint — Persuasive UX

Measuring Impact

Testing

Usability testing, A/B testing, multivariate testing.

Iteration

Gather insights, prioritize learnings, integrate improvements.

Industry Ready UX Designer